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All in Arma (AiA) 更新  

2013-06-05 05:46:07|  分类: ARMA3类 |  标签: |举报 |字号 订阅

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Kju released an updated version of the All in Arma (AiA) project on the BI forums.

Changelog:
  • Added: A1 and QG terrain compatibility.
  • Added: A2/OA/TKOH custom animations.
  • Changed: Improve A1/A2 terrain clutter and HQ texture draw distance to current standards.
  • Changed: Assign NVGoggles and items to linkedItems.
  • Changed: Unify weapon cursor display to A3 standard.
  • Changed: Update lighting to latest A3 state.
  • Changed: Disable A2/OA/TKOH changes to effects.
  • Changed: Make all units able to carry backpacks.
  • Changed: Add XEH support to AiA eventhandler definitions.
  • Fixed: When units with SVD weapon die, the game crashes.
  • Fixed: Pistols have no reload animation.
  • Fixed: Medics cant heal other units.
  • Fixed: Engineers/Explosive specialist cannot defuse bombs.
  • Fixed: CBA causes small rectangular graphic artifact on screen.

Read important notes in the update post. More information can be found in the release thread.


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