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Cold War Rearmed? : Demo 4  

2012-09-18 18:18:51|  分类: ARMA2 类 |  标签: |举报 |字号 订阅

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Cold War Rearmed? : Demo 4

by
CWR? Team

The missions come in a seperate download!! Please scroll down to find the link!


Description:
Dedicated to Planck, you are deeply missed!

The Cold War Rearmed? modification is a community project to bring the missions, islands and other content of the ever popular Operation Flashpoint into ARMA 2.
This last demo before the final release contains the following:
    * A lot of big and small bugfixes since Demo 3
    * All 5 original Terrains from OFP, Malden and Kolgujev have new textures and little improvements
    * Buildings, plants and other objects required by the terrains
    * Vehicles, units and weapons required by the campaign, plus some bonus ones
    * Demo campaign, some SP and MP Missions
    * Flag pack with 223 flags, most of them on flagpoles ready to use
    * Assistant MG, AT and LAW/RPG units added
    * Squad leaders added to West and East factions
    * M151 and Willy's Jeeps added
    * Ladas added
    * Gaz-24 added
    * Round parachutes added (thanks ACE2 Mod)
    * Upgraded 6G30 and MM1 launchers (thanks hcpookie)
    * Some more editor objects from the OFP days are back, e.g. tables with maps
    * Saint Adam Terrain by Jakerod
    * Old ugly field hospital replaced with one from ArmA2
    * All previous 'DLC' added


Installation:
Important:
As before, this is a complete new package! Please make sure you have removed all previously installed CWR? Mod folders!
All of the previously released files are no more required or outdated.
Everything you need to play is in below Downloads.

See the included readme in the CWR? Documentation folder for install instructions.
The readme also contains important informations for mission designers.

As we always recommend use modfolders to seperate the custom content from the official game content to prevent problems.
For different ways to set up your modfolders and use them please visit our FAQ.

When you are using the Steam version you can find a Steam mod installation and activation FAQ here.
For Steam users, right-click on your Operation Arrowhead game and choose "Properties". Click "Set launch parameters" and paste that parameter into the text field that opens.


Included .pbo files:
cwr2_*.pbo


Media:



CWR? Demo Missions:
It contains the CWR? Demo Campaign, SP and MP Missions and as a bonus the SP Missions from the previously released Kolgujev Standalone release.
Download the missions from this page: CWR? Demo Missions (@)


Arma 2 CWR 2: Anti-tank launcher sights:
Misha wrote a small guide how to use the Anti-tank launcher sights in the Cold War Rearmed? modification on the Comrades in Arms forum.


Missionmakers notes:
See the included classnames folder which contains all used class names as text files.

Give Mikeros cwr2ofp a try when editing/converting old OFP missions. It could save you a lot of headache trying to find the correct replacement classname!


Known issues:
If you encounter bugs or issues, please report them at our Community Bugtracker.


Credits & Thanks:
THE TEAM
Binkowski Models/textures
Bushlurker Terrain development, Vegetation Textures
Celery Mission development
Jakerod Terrain development
Kenwort Videos/website design
Max Power Jack of all trades (Models, textures, configs, sounds)
Mikero Configs, great packing/debugging tools and more
Mondkalb Terrain development and enterable buildings on Nogova
Psychobastard Mission development
Sander Mission development, NL Army Expansion
SaOk Mission development
Schnapsdrossel Human models/textures
T_D Configs, packing pipeline, walking CWR reference
W0lle Project leader, terrain editing, whip cracker, breaking stuff others fixed
zGuba Animations

EXTERNAL DEVELOPERS/CONTRIBUTORS
[CeDe]Aushilfe Models, configs and troubleshooting
ACE2 Mod Team Bradley model/textures, soundfiles
Benny Scripting
Berghoff Vegetation models/textures
Colonel Stagler UK Army Expansion
CSLA Mod Team Lots of vehicle and weapon models/textures
gromov Models/textures
gms Kozlice and M60 models/textures
GossamerSolid Mission development
hcpookie Models/textures
Helijunkie Models/Scripting
Lord Jarhead Providing us a lot of his great Sounds
Marseille77 Guba model and traffic sign models/textures
NeoArmageddon/scruffy Framework for bringing the quotes back
Norrin Animations
Parvus Photography
RHS Mod Team T-80 model/textures
RKSL Cessna model/textures
RobertHammer Weapon models/textures (thanks also to: Flakk, Twinke Masta, Kimono, Thanez, Syncing, Boba Fett)
Scars09 PBR textures
Smookie Animations
vilas Lots of vehicle and weapon models and textures

If we forgot someone, please forgive us and let us know so we can fix it asap.

SPECIAL THANKS
Planck You are deeply missed, mate
Bohemia Interactive Especially Ivan Buchta, Marek and Ondrej ?paněl, Kuba (BxBx) and Luká? Milácek
Armaholic.com Providing us fast and reliable FTP/webspace
dev-heaven.net Repository, bugtracker, forum
armedzone.com Website hosting

FORMER MEMBERS
Atsche Terrain development
luemmel Beta testing
NSX Military advisor, photography
Zipper5 Mission development

Thanks to all of you, without your support our task would be a lot harder than it already is.

Finally, a huge thanks to the team, our donators and supporters. Your hard work and kind donations are really appreciated. Without you we wouldn't be able to master this giant task.


Changelog:
#3
FIXED - G36 had no ejected cartridges visible
FIXED - US Engineer (Winter) carried TM46 Mines
CHNGD - Removed Editor Groups with BRDMs
CHNGD - Removed Editor Groups with Bradleys
CHNGD - Changed Editor Group "Force Recon Team" to "BlackOp Recon Team"
FIXED - Screwed up Camel Pilot Shadow LOD
FIXED - All Skimask Face errors fixed
CHNGD - 'Implanted night vision' removed from units
FIXED - Wrong .bisign files for cwr2_cain_w, cwr2_cain_w_data and cwr2_editor
FIXED - Mi-17 & Su-25: fixed cfgSkeleton collisions with ArmA2 models
ADDED - 8 Xbox tracks
FIXED - SP_Battlefields is now marked as completed (finally)
CHNGD - Various model improvements
CHNGD - Units now have ArmA2 style portraits
FIXED - Urals have destroyable wheels
ADDED - Trabant
ADDED - Police Jeep
ADDED - Bus
CHNGD - Increased hit value for AT4 and CarlGustav missiles
CHNGD - Configs now separated from models for easier patching
FIXED - T-55 and T-72 tanks had no barrel recoil
FIXED - T-72 and T-80 unable to launch smoke
FIXED - A-10 HUD glitch (http://dev-heaven.net/issues/26782)
CHNGD - New Everon Satmask (again)
ADDED - Two new glasses
ADDED - Malden Island Beta
ADDED - Nogova Island

#2
ADDED - AH-1F Cobra
ADDED - Automatic Riflemen for Winter units
ADDED - Complete new vegetation models and textures
ADDED - Complete new vegetation, currently in use on Everon
ADDED - Complete new weapon and vehicle sounds, provided by JSRS
ADDED - Skoda in dancing banana yellow as in the original
ADDED - Some more static weapons from ArmA II
CHNGD - Actual ammunition count for M68 105mm magazines differs from description
CHNGD - G36 model replaced with correct version from the original
CHNGD - Mi-17 has animated rear and side door
CHNGD - Micro-Uzi RPM too low
CHNGD - Missing fuelstation in St. Pierre added
FIXED - "Heavy Metal" - crew members that bail out of their tank are be removed from the formation
FIXED - 5t truck closed has the shadow lod from open variant
FIXED - AI controlled M60A3 refuses to engage targets
FIXED - All buildings are destroyable now
FIXED - BMP-1 is consistently overshot by AI
FIXED - BMP-1 missing turret in lower LODs
FIXED - BMP-1 was invulnerable
FIXED - Campaign mission "Flashpoint" - In helo conversation does not trigger
FIXED - M1A1 Tank crew gets injured when eject
FIXED - M60 bipod texture alpha problem
FIXED - M60A3's commander seat has no crosshair
FIXED - Many smaller building model issues
FIXED - Many smaller weapon config issues
FIXED - Many smaller weapon model issues
FIXED - Missing animation sources
FIXED - Missing village name 'Gravette' on Everon
FIXED - Several Sopwith Camel bugs fixed like not spinning propeller and wheels
FIXED - T-55 Shadow LOD issues
FIXED - T-80's commander / gunner seat has no crosshair
FIXED - UH-60 M2 machineguns bugs fixed, optics working now
FIXED - Winter Kolgujev can be used together with the Demo now
FIXED - Winter units now in the same faction as regular units


Forum topic:
- BI forums



- Arma 2


Mirrors:
Listed here






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Cold War Rearmed? : Demo 4
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Cold War Rearmed? : Demo 4

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