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Flashpoint 任务再升级 v1.22 1.23  

2012-08-09 20:49:06|  分类: ARMA2 类 |  标签: |举报 |字号 订阅

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Flashpoint 任务再升级  v1.22 - foxer - .
  thomsonb informed us he released a new version for this mission in the BI forums.

Changes:
  • Changed: Preset Modes system now allows any number of Preset modes. (much easier to add new Preset Modes now)
  • New Preset Modes:
    • Low intensity and high intensity presets, change the intensity of the battle (low can also help users with slower CPU).
    • Presets with set time of day and weather, foggy morning and stormy evening.
    • Low and high support group presets, for users who like less or more vehicles, aircraft etc (again, low can also help users with slower CPU).
    • Changed: Factions system now allows any number of factions per side. (much easier to add more factions now).
    • Changed: Factions setup Dialog, now has a Random option.
    • Added: Ambient Civilians (still beta version)
    • Added: The ambient civilians are available in the respawn system (if you want to play as a civilian).
    • Fixed: Performance improved, less CPU used by scripts.
    • Added: Debug info can be turned on in Setup. Displays markers on map for player and all units, and shows unit count stats as the mission runs.
    • Changed: All map specific settings are stored in a single file named after the map, auto detected by init.sqf. (much easier to port new versions now)
    • Changed: Many Functions are combined in functionsInit.sqf reducing the mission filesize slightly.
    • Added: Units now sometimes have smoke grenades (if they have space left after being equipped).
    • Added: Gcam option now available in Commands list (only ArmA2 Combined Operations versions).
    • Changed: Aircraft AI improved again. Higher speeds, and less circling the area than before (still some BIS AI limitations).
    • Added: "Old Tractor" in parked cars module. I never new it existed before, thank you SixConfigBrowser!
    • Changed: Vehicles now stick to roads a bit more when possible.
    • Changed: Parked cars spawned more or less depending on size of town.
    • Changed: Infantry groups no longer stop and guard at their start position.
    • Fixed: Script error in waypoint system when near water (mainly noticed in Utes).
    • Added: Army of the Czech republic DLC units added to Czech faction. New Vehicles and Aircraft (weapons may come later)
    • Changed: Taliban Weapons Caches now shown on map with red X.
    • Fixed: RPK light machinegun was missing from Takistani and Taliban forces.
    • Added: Choose to play as a civilian man or woman, or a press reporter.
    • Fixed: Too many snipers in US SFOD-D Silenced teams.





thomsonb released new versions for all the missions in the Flashpoint series in the BI forums. Do not forget to check the requirements for each mission in their respective download pages.

Changes:
  • Added: ACR Czech faction (Chernarus, Utes, Podagorsk, Lingor, Sahrani).
  • Added: New ACR Weapons added to Czech faction.
  • Tweaked: All factions infantry groups checked and tweaked for balance and realism, e.g. Special Forces are a bit rarer now.
  • Changed: Vehicle "ammo cargo" system, better setup for each faction.
  • Added: British Army AA soldier with Stinger (woodland) (also added to player list).
  • Added: British Army Medic to player list (woodland).
  • Added: "Infantry Only" Preset mode.
  • Changed: Car Town markers index starts at 1 (easier to port to new map).
  • Changed: Layout of factions.sqf files more readable (easier to edit / make new factions).



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