informed us he released a new version for this mission in the BI forums
- Changed: New Infantry Group Behavior. Infantry Groups now move towards nearby towns (only towns in range of player). They randomly have GUARD, HOLD, or PATROL behavior when at destination. When moving they prefer valleys and low terrain, when possible.
- Added: Taliban Weapons Caches. Randomly spawned, mainly in walled compounds. Contain Taliban weapons, ammo, IEDs and sometimes equipment like binoculars, maps, compasses etc.
- Changed: When adding units to your group, the units now stop and wait at their current position instead of strange behaviors (thanks to Orcinus for reporting bug).
- Changed: US Army faction, reduced the probability of Spawning Delta Force teams vs. regular US Army teams (they were too common before. Thanks to Sektor for reporting bug).
- Fixed: Dynamic Weather. The Clouds were not changing correctly (fog was overriding clouds). Now the forecast will be accurate, and the change happens over 1 hour.
- Fixed: Spawn positions script error. When player is traveling fast, the infantry groups now properly spawn ahead of the player.
- Zargabad and Shapur versions: Will be updated and released as soon as possible!