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Flashpoint v1.19 thmsonb 再次更新  

2012-05-24 05:50:49|  分类: ARMA2 类 |  标签: |举报 |字号 订阅

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thomsonb
informed us he updated both versions of this mission, Addon free and BAF version, in the BI forums.

Changes in this version:
  • Changed: At mission start, all units can spawn very close to the player. (This improves the gameplay at mission start, less need for running around looing for the acion!).
  • Changed: New Infantry behaviour, some groups now guard at the place they spawn, instead of moving around.
  • Changed: New Aircraft and Helicopter behavior, air units now use a "Search & Destroy" waypoint instead of "Guard", and now will leave the area if dammaged.
  • Changed: Spawn area increased, and number of infantry groups increased. (This is the result of me finally getting an up to date PC, being able to run long viewDistance, and having more CPU power... Please give me feedback if the new settings are too much for your PC, I have no idea what an average PC performance would be for players?).
  • Tweaked: Slightly Increased number of dead bodies before deletion.
  • Fixed: Chedaki RPK player had PK not RPK.


Flashpoint: Chernarus & Utes v1.19

Flashpoint: Chernarus & Utes - BAF (@) v1.19




thomsonb informed us he released a new version for this mission based in this Flashpoint pack in the BI forums.

Changes:
  • Changed: At mission start, all units can spawn very close to the player. (This improves the gameplay at mission start, less need for running around looking for the action!).
  • Changed: New Infantry behaviour, some groups now guard at the place they spawn, instead of moving around.
  • Changed: New Aircraft and Helicopter behavior, air units now use a "Search & Destroy" waypoint instead of "Guard", and now will leave the area if damaged.
  • Changed: Spawn area increased, and number of infantry groups increased. (This is the result of me finally getting an up to date PC, being able to run long viewDistance, and having more CPU power... Please give me feedback if the new settings are too much for your PC, I have no idea what an average PC performance would be for players?).
  • Tweaked: Slightly Increased number of dead bodies before deletion.
  • Removed: Farmers with animal groups. (removed because they dont behave realistically, I will work on some realistic ambient civilians later).

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