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编辑脚本命令大全  

2011-12-27 09:48:19|  分类: 脚本和编辑 |  标签: |举报 |字号 订阅

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Commands

#

! a
grp1 != grp2
a != b
location1 != location2
a != b
text1 != text2
side1 != side2
control1 != control2
task1 != task2
obj1 != obj2
display1 != display2
config1 != config2
a % b
a && b
a * b
+ a
+ a
a + b
arrayA + arrayB
stringA + stringB
- a
a - b
arrayA - arrayB
a / b
config / name
a : b
a < b
a <= b
display1 == display2
control1 == control2
side1 == side2
obj1 == obj2
config1 == config2
task1 == task2
text1 == text2
grp1 == grp2
a == b
location1 == location2
a == b
a > b
a >= b
config >> name
a ^ b
a || b

A

abs x
accTime
acos x
unit action action
actionKeys action
actionKeysImages action or [action, maxKeys]
actionKeysNames action or [action, maxKeys]
activateAddons [addon1, ...]
activateKey keyName
unit addAction [action, script filename(, arguments, priority, showWindow, hideOnUse, shortcut, condition)]
map addEditorObject [type, [name1, value1, ...], subtype class]
object addEventHandler handler
group addGroupIcon properties
unit addLiveStats score
unit addMagazine weaponName
unit addMagazineCargo magazines
addMagazinePool
map addMenu [text,priority]
map addMenuItem [menu or index,text,command,priority]
name addPublicVariableEventHandler code
unit addRating number
unit addScore score
addSwitchableUnit person
group addVehicle vehicle
group addWaypoint [center, radius] or [center, radius, index]
unit addWeapon weaponName
unit addWeaponCargo weapons
addWeaponPool [name, count]
airportSide airportId
AISFinishHeal [unit,unit,bool]
alive obj
allGroups
map allow3DMode bool
obj allowDamage allow
obj allowDammage allow
map allowFileOperations bool
unit allowFleeing courage
unitArray allowGetIn allow
allUnits
unit ammo magazine
a and b
object animate [animation, phase]
object animationPhase animation
animationState man
armoryPoints
asin x
assert codition
soldier assignAsCargo vehicle
soldier assignAsCommander vehicle
soldier assignAsDriver vehicle
soldier assignAsGunner vehicle
assignedCargo vehicle
assignedCommander vehicle
assignedDriver vehicle
assignedGunner vehicle
assignedTarget vehicle
assignedVehicle person
assignedVehicleRole person
vehicle assignTeam team
airplane assignToAirport airportId
atan x
x atan2 y
atg x
attachedObject location
location attachObject object
obj attachTo [obj, offset, MemPoint]
attackEnabled group

B

behaviour unit
benchmark
boundingBox object
boundingCenter object
breakOut name
breakTo name
building buildingExit index
building buildingPos index
buttonAction control
buttonAction idc
buttonSetAction [idc, action]
control buttonSetAction action

C

cadetMode
call code
pars call body
camera camCommand command
camera camCommit time
camera camCommitPrepared time
camCommitted camera
camera camConstuctionSetParams [[x,y,z],radius, max above land]
type camCreate position
camDestroy camera
camera cameraEffect effect
cameraEffectEnableHUD enable
cameraInterest entity
cameraOn
cameraView
campaignConfigFile
camera camPreload time
camPreloaded camera
camera camPrepareBank bank
camera camPrepareDir direction
camera camPrepareDive dive
camera camPrepareFocus focusRange
camera camPrepareFov fieldOfView
camera camPrepareFovRange fovRange
camera camPreparePos position
camera camPrepareRelPos position
camera camPrepareTarget position
camera camPrepareTarget target
camera camSetBank bank
camera camSetDir direction
camera camSetDive dive
camera camSetFocus focusRange
camera camSetFov fieldOfView
camera camSetFovRange fovRange
camera camSetPos position
camera camSetRelPos position
camera camSetTarget target
camera camSetTarget position
camTarget camera
camUseNVG set
canFire vehicle
canMove vehicle
canStand soldier
canUnloadInCombat vehicle
captive unit
captiveNum unit
case b
try-Block catch code
ceil x
cheatsEnabled
civilian
clearGroupIcons group
clearMagazineCargo unit
clearMagazinePool
clearOverlay map
clearRadio
clearVehicleInit vehicle
clearWeaponCargo unit
clearWeaponPool
closeDialog idc
display closeDisplay exitcode
closeOverlay map
collapseObjectTree map
combatMode grp
unit commandChat chatText
commander vehicle
unit commandFire target
unit commandFollow formationLeader
unit(s) commandFSM [fsm name, position, target]
commandGetOut unit
commandingMenu
unit commandMove position
unit commandRadio radioName
commandStop unit
unit commandTarget position
unit commandWatch position
unit commandWatch target
comment comment
commitOverlay map
compile expression
completedFSM FSM handle
composeText [text1, text2, ...]
configFile
configName config
controlNull
copyFromClipboard
copyToClipboard text
groupTo copyWaypoints groupFrom
cos x
count config
count array
condition count array
unit countEnemy array
unit countFriendly array
side countSide array
typeName countType array
unit countUnknown array
createAgent [type, position, markers, placement, special]
createCenter side
createDialog name
createDiaryLink [subject, object, text]
person createDiaryRecord [subject, text(, task(, state))] or [subject, [title, text](, task(, state))]
person createDiarySubject [subject, display name] or [subject, display name, picture]
parent createDisplay name
CreateGearDialog [unit,resource]
createGroup side
createGuardedPoint [side, position, idStatic, vehicle]
createLocation [type, position, sizeX, sizeZ]
createMarker [name, position]
createMarkerLocal [name, position]
map createMenu index
createMine [type, position, markers, placement]
parent createMissionDisplay root
person createSimpleTask [name] or [name, parentTask]
createSoundSource [type, position, markers, placement]
teamMember createTask [[type] or [type, parentTask], priority, name1, value1, name2, value2, ...]
createTrigger [type, position]
group createUnit [type, position, markers, placement, special]
type createUnit unitInfo
createVehicle [type, position, markers, placement, special]
type createVehicle pos
type createVehicleLocal pos
crew vehicle
ctrlActivate control
control ctrlAddEventHandler [handler name, function]
ctrlAutoScrollDelay control
ctrlAutoScrollRewind control
ctrlAutoScrollSpeed control
control ctrlCommit time
ctrlCommitted control
ctrlEnable [idc, enable]
control ctrlEnable enable
ctrlEnabled control
ctrlEnabled idc
ctrlFade control
map ctrlMapAnimAdd frame
ctrlMapAnimClear control
ctrlMapAnimCommit control
ctrlMapAnimDone control
control ctrlMapCursor texture names
ctrlMapMouseOver control
ctrlMapScale control
map ctrlMapScreenToWorld [x, y]
map ctrlMapWorldToScreen position
ctrlParent control
ctrlPosition control
control ctrlRemoveAllEventHandlers handler name
control ctrlRemoveEventHandler [handler name, id]
ctrlScale control
display ctrlSetActiveColor color
control ctrlSetAutoScrollDelay delay
control ctrlSetAutoScrollRewind delay
control ctrlSetAutoScrollSpeed speed
display ctrlSetBackgroundColor color
control ctrlSetEventHandler [handler name, function]
control ctrlSetFade fade
ctrlSetFocus control
control ctrlSetFont name
control ctrlSetFontH1 name
control ctrlSetFontH1B name
control ctrlSetFontH2 name
control ctrlSetFontH2B name
control ctrlSetFontH3 name
control ctrlSetFontH3B name
control ctrlSetFontH4 name
control ctrlSetFontH4B name
control ctrlSetFontH5 name
control ctrlSetFontH5B name
control ctrlSetFontH6 name
control ctrlSetFontH6B name
control ctrlSetFontHeight height
control ctrlSetFontHeightH1 height
control ctrlSetFontHeightH2 height
control ctrlSetFontHeightH3 height
control ctrlSetFontHeightH4 height
control ctrlSetFontHeightH5 height
control ctrlSetFontHeightH6 height
control ctrlSetFontP name
control ctrlSetFontP height
control ctrlSetFontPB name
display ctrlSetForegroundColor color
control ctrlSetPosition [x, y, w, h]
control ctrlSetScale scale
control ctrlSetStructuredText structured text
ctrlSetText [idc, text]
control ctrlSetText text
display ctrlSetTextColor color
display ctrlSetTooltip text
display ctrlSetTooltipColorBox color
display ctrlSetTooltipColorShade color
display ctrlSetTooltipColorText color
ctrlShow [idc, show]
control ctrlShow show
ctrlShown control
ctrlText control
ctrlText idc
ctrlType control
ctrlVisible idc
currentCommand vehicle
currentMagazine vehicle
currentTask person
currentTasks teamMember
currentWaypoint group
currentWeapon vehicle
cursorTarget
layer cutFadeOut duration
cutObj effect
layer cutObj effect
cutRsc effect
layer cutRsc effect
cutText effect
layer cutText effect

D

damage object
date
DateToNumber date
dayTime
debugLog anything
default a
deg x
deleteCenter side
deleteCollection object
map deleteEditorObject object
deleteGroup group
deleteIdentity identityName
deleteLocation location
deleteMarker name
deleteMarkerLocal name
deleteStatus statusName
deleteVehicle object
deleteWaypoint waypoint
detach obj
diag_fps
diag_fpsmin
diag_frameno
diag_log anything
diag_tickTime
dialog
person diarySubjectExists name
difficultyEnabled flag
direction object
direction location
unit directSay radioName
unit disableAI section
unit disableConversation lock
disableSerialization
disableUserInput disable
display displayAddEventHandler [handler name, function]
display displayCtrl idc
displayNull
display displayRemoveAllEventHandlers handler name
display displayRemoveEventHandler [handler name, id]
display displaySetEventHandler [handler name, function]
dissolveTeam team
obj1 or pos1 distance obj2 or pos2
location1 or pos1 distance location2 or pos2
distributionRegion
with do code
forCommand do code
while do code
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